I did my internship at Larian Studios in 2016. During my internship I had the chance to work on Divinity - Original Sin 2. I created a variety of small props, tweaked existing ones, and making variations from existing assets.

One of the larger assignments I received was creating a modular bridge. This was a tileset which the level decorators could use to create a variety of different bridge designs and it was used all over the game.

Overall my internship was a very interesting experience and I learned a lot of new things from my collegues, and about the production pipeline.

This is the art test I had to make based of concept art.

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